AI Insights · Timothy · July 2022
Top 5 Horse Games on Android in France: Q2 2022 Performance
Analyzing the performance of the top 5 horse games on Android in France during Q2 2022, including Equestrian the Game, Rival Stars Horse Racing, Star Stable Horses, Horse World: Show Jumping, and Horse Riding Tales - Wild Pony.
During the second quarter of 2022, the top 5 horse games on Android in France showed varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared:
Equestrian the Game from Kavalri Games AB saw a fluctuating trend in weekly downloads, starting at 9.1K at the end of March and declining to around 2.9K by the end of June. Revenue peaked at approximately $1.3K in the last week of June, showing an overall increase from the start of the quarter. Active users grew steadily early in the quarter, reaching a high of 17.8K in mid-April, before stabilizing around 15.6K by the end of June.
Rival Stars Horse Racing by PIKPOK maintained a relatively stable revenue stream, peaking at about $1.9K in early April. Downloads saw a notable dip mid-quarter, bottoming out at 824 in early June, but rebounded to 3.4K by the end of the month. Active users showed a similar pattern, starting the quarter at 10.2K, dipping mid-quarter, and ending strong at 10.2K again.
Star Stable Horses from Star Stable Entertainment AB experienced modest revenue throughout the quarter, with a peak of $61 in late May. The app’s downloads remained relatively consistent, hovering around 1.2K to 1.6K weekly. Active users peaked at 3.7K in mid-April, with a slight drop to around 3K by the end of June.
Horse World: Show Jumping by Trophy Games - Animal Games showed steady weekly downloads, ranging between 1.1K and 1.7K. Revenue remained low but stable, with notable peaks of $39 in early May and $38 in mid-June. Active users increased steadily early in the quarter, peaking at nearly 5K in mid-April, and then stabilizing around 4.2K by the end of June.
Horse Riding Tales - Wild Pony from Foxie Ventures demonstrated strong revenue performance, peaking at $1.2K in early May. Downloads varied throughout the quarter, peaking at 1.9K in mid-April and settling around 960 by late June. Active users showed an initial increase, reaching a peak of 15.3K in mid-April, before gradually declining to about 10.7K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.